Sarah designs websites, games, products and services. She has worked in a range of different design roles; in studios, development teams and freelance. She is currently Head of Product Management at Arcus Global while also being the Chief Everything Else Officer at Utopian World of Sandwiches.
She employs design thinking, as well as lean and agile methodology to deliver innovative, compelling, accessible and useful products. When making games at Utopian World of Sandwiches she does the concept art, branding, UX and game design as well as a bit of project management.